AI Insights · Timothy · January 2025
Top 5 Boxing Games Performance in Uruguay: Q4 2024
Explore the performance of the top boxing games in Uruguay during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top boxing games on a unified platform in Uruguay displayed varied performance metrics. According to data from Sensor Tower, these apps experienced fluctuations in downloads, revenue, and active users.
Real Boxing 2 by Vivid Games S.A. saw a moderate increase in weekly downloads, peaking at approximately 953 in late December. Weekly active users also rose, reaching around 1.3K towards the end of the quarter. Revenue varied, starting at $45 in early October and tapering off to $3 by the end of December.
I, The One - Fighting Games from Azur Interactive Games Limited maintained a consistent download rate, with numbers hovering around 500 to 670 weekly. Active users remained stable, averaging around 1.5K to 1.6K throughout the quarter.
EA SPORTS™ UFC® 2 by Electronic Arts experienced a surge in downloads mid-quarter, reaching 854 before declining to 163 by early December. Active users peaked at 1.1K in late November but saw a decline to 109 by the quarter's end. Revenue peaked at $68 in early December.
Arm Wrestling Master by GOODROID, Inc. showed a stable trend in active users, starting at 2.4K and slightly declining to 2K by the end of December, while downloads remained steady at around 300 to 600 weekly.
Lastly, Boss Fight. from BoomBit, Inc. saw a continuous rise in active users, reaching a high of 4.4K by the end of December. Weekly downloads decreased over the quarter, starting at 428 and reducing to 162.
For more detailed insights and data, visit Sensor Tower's platform.